![]() Prague Is Your PlaygroundThese deviously fun gadgets would be good on their own, but it’s the thoughtfully crafted environments that tease out their true potential. They’d almost be too powerful if not for the associated energy and ammo costs that come with them, which are fine-tuned so that I wasn’t too shy to use one, while still feeling a little bit special every time I did. The energy-draining Titan Armor ripples angrily as it shrugs off everything from bullets to grenades, the Tesla Arm attachment locks onto and incapacitates multiple targets at range, and when someone absolutely needs to die immediately, the arm-mounted nanoblade launcher pierces flesh and armor alike - knocking its target clean off their feet and pinning the corpse to the nearest wall with tremendous force. A handful of powerful, sexy new experimental augments that you can wire into grizzled cyborg protagonist Adam Jensen are at least partially to thank for that. For more details, check out Nixxes post on the Deus Ex: Mankind Divided forums.Play Even more so than its predecessors, this iteration of Deus Ex succeeds in making me feel like a cybernetically enhanced super agent that no security system can withstand. ![]() 'Very high' and 'ultra' settings are clearly designed for cutting edge cards and the rigs of the future. "At recommended spec, which is a RX 480 4GB or GTX 970 4GB, paired with an i7-3770K, our target is to offer you 60fps average at 1080p, but at the High quality preset." ![]() "At minimum spec, which is a HD 7870 2GB or GTX 660 2GB, paired with an Core i3-2100, we aim to give you an average of 30 fps, at 1280*720 resolution, but this is at the low quality preset. Nixxes, who handled the PC port of Mankind Divided, have detailed the settings you can expect to run if your rig matches the game's minimum or maximum requirements. This isn't a performance matter, but is definitely worth toying with if you want to de-clutter the screen and see those smoky cyberpunk streets more easily. You can shrink it down to take up less space, turn elements off and set elements to fade out when not in use. Under 'gameplay' settings you're able to make a lot of adjustments to the HUD. The same goes for chromatic aberration and motion blur. This setting doesn't have any discernible impact on framerate, in my experience, but you may like the way the game world looks better with the sharpness setting turned off. If you're worried your CPU might be slowing the game down, consider altering cloth physics, tessellation and level of detail. You can have a great graphics card, but that won't help effects that rely on processor power. Settings to cut if you have a CPU bottleneck Popping these up to their highest level can hurt performance, but like a lot of settings in Mankind Divided, dropping down to 'high' rather than 'very high' or 'ultra' doesn't result in a huge dip in image quality, but can make significant improvements to framerate. Personally, I would look at this after lowering MSAA and texture settings.Ī note on volumetric lighting, shadows, screenspace reflections You're sacrificing more image quality by lowering this setting than dropping a rung in textures, but if you really need to improve performance, this can be a good place to find some frames. This adjusts the complexity and draw distance of level geometry. Lowering level of detail can give you a significant boost
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